A downloadable demo for Windows, macOS, and Linux

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Aniela, a lighting study made in Godot Engine 4.0. Features a cinematic camera and can be watched as a real time music video, a 3D graphics benchmark, or control the camera and fly around the environment.

Uses real time global illumination in Godot 4.0 to achieve realistic lighting and shadow. Various graphics options are available, including animating the sunlight, changing the color temperature, and adjusting the settings.

Press Escape to view the options. Space to toggle cinematic camera (be sure to close the menu before flying around). WASD or Arrow keys move around. Mouse to look.

Keep in mind, this is a high end demo and requires a modern machine to run on the full settings. If you have a laptop or integrated graphics, you'll likely need to reduce the settings in the menu. There is a low spec mode for computers that are still good but only slightly older.

Launch with "Aniela.exe --preset=lowspec" to force a graphics setting (can also use "ultra", "quality" or "performance"). Presets can also be changed in the demo menu. Download for free, if you wish, but consider giving a donation if you liked it. If you'd like to see more projects like this in the future, I'd appreciate the support. Thanks.

PlatformsWindows, macOS, Linux
Rated 4.8 out of 5 stars
(5 total ratings)
AuthorAndres Hernandez
Made withGIMP, Godot, Blender
Tags3D, Abstract, Atmospheric, Cute, First-Person, Godot, Minimalist, Photorealistic, Relaxing, Short
Average sessionA few minutes
InputsKeyboard, Mouse


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Click download now to get access to the following files:

Aniela (Windows) 147 MB
Version 1.1.2
Aniela (Linux) 147 MB
Version 1.1.2
Aniela (Mac) 174 MB
Version 1.1.3

Development log


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Could be worth updating this to the latest beta.


Godot 4 be looking fineeeee

Thanks so much, you're the best.


Runs a solid 30+ fps on my pathetic GTX 1050Ti with all settings to max except AA. With AA, 30+ looking away from Aniela and 25 looking at her.

That's pretty good for a GTX 1050 Ti, I'm actually surprised. You should get close to 60 FPS in Performance mode, it will still look good. Glad to see Godot 4.0 will run on modest hardware.


The new update is noticable. I'm now able to run Ultra settings in a 2k Screen with my poor GTX 1060 3gb at solid 30fps (x2 if I run it at 1080p)

That's great to hear. Yeah, I pushed the settings too far on the original version, but I think my tweaks look even better and get much more performance. I'm glad the GTX 1060 works, most of my test rigs are newer so I had to do some guessing with the presets.

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Runs very well for me, never got below 144fps with an rtx 2060 (quality preset). I know it's a simple scene but it looks gorgeous so you did an excellent job!


That's awesome! Thanks so much for letting me know. The latest patch had some huge performance increases, so I can get 144 fps solid on both my machines (RX 6800 XT and a RTX 3060).