That's pretty good for a GTX 1050 Ti, I'm actually surprised. You should get close to 60 FPS in Performance mode, it will still look good. Glad to see Godot 4.0 will run on modest hardware.
That's great to hear. Yeah, I pushed the settings too far on the original version, but I think my tweaks look even better and get much more performance. I'm glad the GTX 1060 works, most of my test rigs are newer so I had to do some guessing with the presets.
Runs very well for me, never got below 144fps with an rtx 2060 (quality preset). I know it's a simple scene but it looks gorgeous so you did an excellent job!
That's awesome! Thanks so much for letting me know. The latest patch had some huge performance increases, so I can get 144 fps solid on both my machines (RX 6800 XT and a RTX 3060).
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Could be worth updating this to the latest beta.
Godot 4 be looking fineeeee
Thanks so much, you're the best.
Runs a solid 30+ fps on my pathetic GTX 1050Ti with all settings to max except AA. With AA, 30+ looking away from Aniela and 25 looking at her.
That's pretty good for a GTX 1050 Ti, I'm actually surprised. You should get close to 60 FPS in Performance mode, it will still look good. Glad to see Godot 4.0 will run on modest hardware.
The new update is noticable. I'm now able to run Ultra settings in a 2k Screen with my poor GTX 1060 3gb at solid 30fps (x2 if I run it at 1080p)
That's great to hear. Yeah, I pushed the settings too far on the original version, but I think my tweaks look even better and get much more performance. I'm glad the GTX 1060 works, most of my test rigs are newer so I had to do some guessing with the presets.
Runs very well for me, never got below 144fps with an rtx 2060 (quality preset). I know it's a simple scene but it looks gorgeous so you did an excellent job!
That's awesome! Thanks so much for letting me know. The latest patch had some huge performance increases, so I can get 144 fps solid on both my machines (RX 6800 XT and a RTX 3060).