Decay - a real time experience
A downloadable demo for Windows, macOS, and Linux
Decay, a real time interactive experience made in Godot Engine. Features a cinematic camera and can be watched as a real time music video, a 3D graphics benchmark, or control the camera and fly around the environment.
Press Escape to view the options. Space to toggle cinematic camera (be sure to close the menu before flying around). WASD or Arrow keys move around. Mouse to look.
Supports 3D glasses. To experience Decay in stereo 3D, you'll need red/cyan anaglyph 3D glasses. The ones from Pro-Ana or BIAL are the best quality.
Keep in mind, this is a high end demo and requires a modern machine to run on the full settings. If you have a laptop or integrated graphics, you'll likely need to reduce the settings in the menu. There is a low spec mode for computers that are still good but only slightly older.
Launch with "Decay.exe --preset=lowspec" to force a graphics setting (can also use "ultra", "quality" or "performance"). Presets can also be changed in the demo menu.
Download for free, if you wish, but consider giving a donation if you liked it. If you'd like to see more projects like this in the future, I'd appreciate the support. Thanks.
Click download now to get access to the following files:
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Very soon, the new term Indie AAA will be add to the list. Great Work.
Honestly the main issue I can't unsee with Godot graphics is with screen-space reflections, visible both here and during my testing. They just look so... wrong.
Nice showcase otherwise, and hope Godot 4 fixes screen space reflections and/or just generally pushes even further!
Yes, I agree the reflection quality is not state of the art, but I think it still looks okay and if your use proper PBR materials with roughness it can actually appear pretty nice. However, sharp mirror-like reflections may not be the best quality. Even so, I think it's good enough for an indie game. Thanks for watching.
This is really changing the way I see Godot as far as 3D visuals are concerned. Amazing work!
Thank you so much. I really wanted to show the community what was possible. Godot is great!
Where did you learn to program with Godot? Did you follow guides? Were you already familiar with it?
So I've been using Godot for 2 years, I didn't do any tutorials, but I read some books and the documentation. However, I have been programming games for 25 years and used just about every engine before switching to Godot. However, if you want a recommendation you should check GDQuest. They have the best tutorials.
Excellent! Shows Godot is fully capable of doing great looking realistic 3D.
Very nice! Runs smoothly for me on 'ultra' in Linux. Great work!
Nice! looks great